SDL drawing code


would you mind sending me your SDL Wu aa-line algorithm. I’ve compiled
quite a lot of graphics primitives in my little library so far and since
you mentioned that you have some specialized aa routines and code for
bezier lines, I would like to include that as well.

Have you gotten my Wu antialiasing code yet? I already sent you my code
two days ago. It seems that your mail server bounced on my last message,
and I hope it didn’t get lost. If you’re interested code for Bezier
curves and filled polygons I can send that to you as well and you can
incorporate it into your library if you wish.On Tue, 16 Jan 2001, Andreas Schiffler wrote:

Rafael R. Sevilla <@Rafael_R_Sevilla> +63 (2) 4342217
ICSM-F Development Team, UP Diliman +63 (917) 4458925
OpenPGP Key ID: 0x0E8CE481