I ran the below code in the android, and i got 'renderer name -> 'opengles2’
but the max texture height, and with is zero. Is it expected behavior?.
int n,i;
SDL_RendererInfo info;
n = SDL_GetNumRenderDrivers ();
if ( n== 0)
{
LOGD ("built-in driver not available ");
return -1;
}
for (i=0; i<n; i++) {
SDL_GetRenderDriverInfo (i, &info);
LOGD ("Renderer Name %s ", info.name);
// Texture Siz
LOGD ("Max Texture Size H: (%d) : W (%d) ", info.max_texture_height, info.max_texture_width);
}