I have an nVidia GeForce 256 (Guillemont 3D Prophet DDR-DVI). I am
trying to use it with SDL GL. All of the OpenGL test programs lock up X
to the point that I have to reboot. This is under RedHat 6.1 with the
GeForce drivers from nVidia. At least one frame is always drawn before
the lock occurs. Sometimes, it stays up for a few seconds.
I highly doubt that this is SDL’s fault. It is probably just the fact
that nVidia’s current Linux support sucks. However, non-SDL
programs do not have this problem. I am just curious to know if anyone
has any ideas.
Thanks.
-Kenton Varda
OK, a little more info:
I narrowed it down to the buffer swapping routine. The crash occurs
there. My guess is that nVidia’s drivers do not like the whole
dual-display thing. Unfortunately, it does not appear as if that can be
easily changed…
BTW, I am using v1.1.2 now, and the same thing also happenned with v1.1.1.
-Kenton Varda
Kenton Varda wrote:> I have an nVidia GeForce 256 (Guillemont 3D Prophet DDR-DVI). I am
trying to use it with SDL GL. All of the OpenGL test programs lock up X
to the point that I have to reboot. This is under RedHat 6.1 with the
GeForce drivers from nVidia. At least one frame is always drawn before
the lock occurs. Sometimes, it stays up for a few seconds.
I highly doubt that this is SDL’s fault. It is probably just the fact
that nVidia’s current Linux support sucks. However, non-SDL
programs do not have this problem. I am just curious to know if anyone
has any ideas.
Thanks.
-Kenton Varda
Yup - the same here. I would guess it’s that stupid glx module from
nvidia that sux.
Is there anything I can do to help debugging?
/Thomas
Kenton Varda wrote:>
OK, a little more info:
I narrowed it down to the buffer swapping routine. The crash occurs
there. My guess is that nVidia’s drivers do not like the whole
dual-display thing. Unfortunately, it does not appear as if that can be
easily changed…
BTW, I am using v1.1.2 now, and the same thing also happenned with v1.1.1.
-Kenton Varda
Kenton Varda wrote:
I have an nVidia GeForce 256 (Guillemont 3D Prophet DDR-DVI). I am
trying to use it with SDL GL. All of the OpenGL test programs lock up X
to the point that I have to reboot. This is under RedHat 6.1 with the
GeForce drivers from nVidia. At least one frame is always drawn before
the lock occurs. Sometimes, it stays up for a few seconds.
I highly doubt that this is SDL’s fault. It is probably just the fact
that nVidia’s current Linux support sucks. However, non-SDL
programs do not have this problem. I am just curious to know if anyone
has any ideas.
Thanks.
-Kenton Varda
Thomas Lund wrote:
Yup - the same here. I would guess it’s that stupid glx module from
nvidia that sux.
I know of one person having no problems with Unreal Tournament and his
Geforce with latest GLX.–
Daniel Vogel My opinions may have changed,
666 @ http://grafzahl.de but not the fact that I am right
Wow - I haven’t heard of a single one.
This is a little off topic, but could you have him post some stats? X
server version and so on.
Every time I try to use it with any GL program, it crashes after 1-3
frames and locks my Xserver. Running in 2D is no problem at all. I have
not tried it with any commercial product yet, since the card is rather
new in my machine.
But I have gotten so desperate that I have bought an old Voodoo card for
3D.
/Thomas
Daniel Vogel wrote:>
Thomas Lund wrote:
Yup - the same here. I would guess it’s that stupid glx module from
nvidia that sux.
I know of one person having no problems with Unreal Tournament and his
Geforce with latest GLX.
–
Daniel Vogel My opinions may have changed,
666 @ http://grafzahl.de but not the fact that I am right
Thomas Lund wrote:
Wow - I haven’t heard of a single one.
This is a little off topic, but could you have him post some stats? X
server version and so on.
mail him at “Jeroen Janssen” –
Daniel Vogel My opinions may have changed,
666 @ http://grafzahl.de but not the fact that I am right