Yesterday I opened a bug on Bugzilla for a problem I found in SDL_image
which doesn’t seems to build for Android when JPEG support is enabled.
For details and a patch check the bug report:
https://bugzilla.libsdl.org/show_bug.cgi?id=2501
The weird thig is that I didn’t find any other mention to such problem
online, can someone else confirm this bug?
cheers–
Davide Coppola
website: http://www.davidecoppola.com
That’s right, just switch the Android.mk jpeg’s jidctfst.S to jidctfst.c ,
jpeg asm optimization code is not for the x86, .c would compile everywhere
despite no asm optimization on arm, this seemed like an include jpeg’s
source code inside the SDL2_image directly fast fix that wasn’t fully
tested, trying to avoid a jpeg linking, that does care about .S or .c
depending on platform.
Anyway, the report is valid SDL devs ;-)On Wed, Apr 16, 2014 at 11:21 AM, Davide Coppola wrote:
Yesterday I opened a bug on Bugzilla for a problem I found in SDL_image
which doesn’t seems to build for Android when JPEG support is enabled.
For details and a patch check the bug report:
https://bugzilla.libsdl.org/show_bug.cgi?id=2501
The weird thig is that I didn’t find any other mention to such problem
online, can someone else confirm this bug?
cheers
–
Davide Coppola
website: http://www.davidecoppola.com
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