i’m changing a 32 bits game that i have with winapi, to sdl, I tried diferents codes, now i have this in my principal file, i’m using microsoft visual studio.
if (SDL_Init(SDL_INIT_VIDEO | SDL_INIT_AUDIO) != 0) {
MessageBoxA(
NULL,
MB_OK
);
return 0;
}
everycode I tried, has de same problem:
LNK2019 _SDL_Init no resolvend in function
_WinMain@16