Just a small suggestion, why not add a version tab to SDL.dll when building
with mingw (Like in Visual C++ build) ? so it is easy to tell one version of
SDL.dll from another when building with mingw.
Just a small suggestion, why not add a version tab to SDL.dll when building
with mingw (Like in Visual C++ build) ? so it is easy to tell one version of
SDL.dll from another when building with mingw.
Any idea how to do that?
See ya,
-Sam Lantinga, Software Engineer, Blizzard Entertainment
Sam Lantinga wrote:
Just a small suggestion, why not add a version tab to SDL.dll when building
with mingw (Like in Visual C++ build) ? so it is easy to tell one version of
SDL.dll from another when building with mingw.Any idea how to do that?
See ya,
-Sam Lantinga, Software Engineer, Blizzard Entertainment
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You have to create a resource source file (*.rc) and compile it with
"windres". It makes an object file which can then be included in the DLL.
windres is part of mingw. It has a man page
-Ray