SDL Mixer seg faults on freeing music structure

Hi,
problem of the month :slight_smile: :
I’ve written an application which plays mp3/ogg files
using SDL_Mixer::Mix_Music.To proceed to the next song
i use my mouse wheel. Now when i change songs very
fast i get either a segmentation fault in memmv from
libc or a seg fault in SDL_MixMusic_MMX16 (not the
exact name). Is there a limit in how fast you can
change the currently playing music ? Somebody knows a
workaround ?

Thanks,
Marc Essinger

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