SDL News (August 30, 2003) [2/7]

  • Pac??, A tile-based pacman game with map editor, Ogg music, and joystick support, has been added to the games page.
  • Sage, an OpenGL extensions loading library using SDL to obtain the function pointers, has been added to the libraries page.
  • Powermanga, Arcade 2D shoot-em-up game with 41 levels and more than 200 sprites, has been added to the games page.
  • NOID 1.0, A little Arkanoid clone using SDL and SDL_Mixer, its a simple test with code, has been added to the games page.
  • PolyFonts, An easy to use test library that uses compiled in fonts, has been added to the libraries page.
  • Battle for Wesnoth, Free turn-based strategy game with a fantasy theme, has been added to the games page.
  • Arkhart, A roleplaying game in an original world called Arkhart, has been added to the games page.
  • PegSweeper, Remove all the pieces from the board, has been added to the games page.
  • SpriteWorld X a1.0, A fully cross-platform, Sprite, Tiling, and Scrolling engine, has been added to the libraries page.
  • Triptych 1.10, Rotate blocks as they fall, attempting to touch three blocks of the same color together. When three identical blocks come in contact they become energized and disintegrate, has been added to the games page.
  • SpaceBlade, a spaceship RPG using the GameBlade, has been added to the games page.
  • Brian and Erik have put together a great tutorial on setting up an SDL project in Visual Studio .NET.
  • Waves, Liquid surface modelling, has been added to the demos page.
  • Word Peace, a hexagonal board game in which you create words from letters, has been added to the games page.