SDL on OS X

I have recently purchased an iBook. With my new found portability, I’m
interested in getting started doing some serious game development.
However, I’m a little confused. From the download page, I find a .pkg
for the Runtime and for Development.

1st question: Do I need both or is the Development .pkg enough?

2nd question: Where is sdl-config? I installed both and sdl-config
either isn’t in my path, doesn’t exist for Mac OS X, or I’m completely
confused.

  • Shawn Dawson

I have recently purchased an iBook. With my new found portability, I’m
interested in getting started doing some serious game development.
However, I’m a little confused. From the download page, I find a .pkg
for the Runtime and for Development.

1st question: Do I need both or is the Development .pkg enough?

Install the development package. The runtime package is what users need
to install to run your app (or you can bundle SDL with your app to
avoid this).

2nd question: Where is sdl-config? I installed both and sdl-config
either isn’t in my path, doesn’t exist for Mac OS X, or I’m completely
confused.

Yeah, there’s no sdl-config for os x yet (unless you install from the
source code). There is Project Builder stationary that makes it easy
to setup a new project (if you want to use Project Builder).

I was planning on writing an sdl-config for os x but I haven’t gotten
around to it yet.

Cheers,
DarrellOn Saturday, May 24, 2003, at 03:02 PM, sdl-request at libsdl.org wrote: