Sdl/opengl window position

Hello, I’m wondering how you can manually set the window position of an SDL/opengl window, because mine just goes on the screen at any random place; with an 800x600 window, that means the bottom of the window isn’t automatically visible. I noticed it’s easy to do set window position with a windows gui app, you just run some parameters in the window definition. Any knowledge/help would be appreciated. -B

Yes, that does help alot, thanks jez-l-lee :smiley: