SDL_Overlay to SDL_Surface

Hi everyone :smiley: First time im posting here and im pretty much new to SDL so be nice :slight_smile:

Anyway , as title suggests im looking for a way to convert an SDL_Overlay(YUV) to SDL_Surface(rgb),
although i can’t seem to find much info on the web , and in the boards that i have asked no one seem to be able to help,
so any help would be more than welcome :stuck_out_tongue:

Thanks for looking! :slight_smile: