I’m having a problem using SDL_SetVideoMode with openGl and fullscreen.
It works once, but if I call it a second time to change the screen
resolution, then the screen goes black. If I call it a second time with the
same screen resolution, then the screen starts flickering like I’m not
rendering anything over the old screen.
And I’ve tried calling SDL_QuitSubSystem(SDL_INIT_VIDEO) and
SDL_InitSubSystem(SDL_INIT_VIDEO), but it doesn’t help.
Thanks for any help.
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