Hello,
I have a question regarding getting the width and height of a bitmap that
has been loaded onto an SDL_Surface using IMG_Load in version 1.2.8. Are the
width and height of the bitmap stored in the Rect’s ->w and ->h variables? I
have tried inspecting surfaces onto which bitmaps have been loaded, and the
Rect’s w and h values are returned as zero (this bug is also mentioned as a
comment in the description of the SDL_Rect structure in the SDL doc wiki).
Has this issue been addressed in version 1.2.9, or is there a way to get the
width and height of a bitmap of which I am not aware? Any help would be
greatly appreciated. Thanks in advance.
Chris Dickinson
Chris Dickinson wrote:
Hello,
I have a question regarding getting the width and height of a bitmap that
has been loaded onto an SDL_Surface using IMG_Load in version 1.2.8. Are the
width and height of the bitmap stored in the Rect’s ->w and ->h variables? I
have tried inspecting surfaces onto which bitmaps have been loaded, and the
Rect’s w and h values are returned as zero (this bug is also mentioned as a
comment in the description of the SDL_Rect structure in the SDL doc wiki).
I’m not sure what “Rect” you are talking about, but when I do
surf = IMG_Load_RW(rw, 1);
then surf->w and surf->h do contain the image’s dimensions afterwards,
and I suppose it’s the same with IMG_Load(). This is with SDL 1.2.8 and
SDL_image 1.2.4 on Mac OS X, Linux, and Windows.
That comment on the SDL_Surface wiki page doesn’t make much sense to me
- SDL_Surface doesn’t even have x and y fields.
Can you show us a complete test program that exhibits the behavior you
describe?
-Christian
Christian Walther <cwalther gmx.ch> writes:
Chris Dickinson wrote:
Hello,
I have a question regarding getting the width and height of a bitmap
that
has been loaded onto an SDL_Surface using IMG_Load in version 1.2.8. Are
the
width and height of the bitmap stored in the Rect’s ->w and ->h
variables? I
have tried inspecting surfaces onto which bitmaps have been loaded, and
the
Rect’s w and h values are returned as zero (this bug is also mentioned as
a
comment in the description of the SDL_Rect structure in the SDL doc
wiki).
I’m not sure what “Rect” you are talking about, but when I do
surf = IMG_Load_RW(rw, 1);
then surf->w and surf->h do contain the image’s dimensions afterwards,
and I suppose it’s the same with IMG_Load(). This is with SDL 1.2.8 and
SDL_image 1.2.4 on Mac OS X, Linux, and Windows.
That comment on the SDL_Surface wiki page doesn’t make much sense to me
- SDL_Surface doesn’t even have x and y fields.
Can you show us a complete test program that exhibits the behavior you
describe?
-Christian
I apologize for referring to the SDL_Surface structure as an SDL_Rect - I was
referring to the width and height fields of an SDL_Surface throughout my
posting. I do know that when I load a bitmap using IMG_Load, the values in
the resulting surface’s width and height fields are equal to zero (unless I am
not accessing them correctly). I will try using IMG_Load_RW and see if this
still is a problem. Thanks for the idea.
Chris Dickinson
if you are loading a bitmap - a MS .BMP, try using
SDL_Surface *surface = SDL_LoadBMP( “random.bmp” );
to see if that works…
the only reason the w and h fields would be zero would be the bitmap was
empty for some reason…
Brian Barrett <brian.ripoff gmail.com> writes:
if you are loading a bitmap - a MS .BMP, try using
SDL_Surface *surface = SDL_LoadBMP( “random.bmp” );
to see if that works…
the only reason the w and h fields would be zero would be the bitmap was
empty for some reason…
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http://www.libsdl.org/mailman/listinfo/sdl
Thanks for the replies - I tried loading a few images of different sizes and
sending the width and height of the respective surfaces to a text file - it
turns out that all of the bitmaps are being loaded as full-screen images.
Thanks again.
Chris Dickinson