Thanks for pointing this out. I will only be supporting L2R languages
for now, so I think it maybe quite useful.
However, I have a licence related question. All the stuff in JEDI-SDL (
which includes support for SDL_ttf ) is released under MPL. If I now
convert your GPLed “WrapText” function to Pascal, will I have to also
GPL the whole of JEDI-SDL or a game that makes use of this function?
http://www.DelphiGamer.com := go on, write a game instead;
Bill Kendrick wrote:> I did this in Tux Paint. It works well for left-to-right languages, but
the one right-to-left language we’re supporting (Hebrew), comes out shaped
kind of funny.
kind of like this.
Instead of looking
I hope that makes sense. ;^)
Tux Paint is GPL, you can find it at:
It’s in C, by the way, but the concept should be pretty easy to figure out.
If you need help, feel free to e-mail me privately, on the SDL list (assuming
noone think it too off-topic) or on the Tux Paint Developers list.