SDL_ttf tries to open a windows font

Hi!

Finally I set up the Xming32… or so crosscompiler (from Linux to Win32)
describet by www.libsdl.org
After this long period I compiled several packeges to get my in-work-game
running under windows.

SDL
SDL_ttf
freetype2
SDL_image
libpng
zlib
smpeg
SDL_mixer
(the latest version)

Yeah… after a bit of hacking they compiled with the help of
cross-config.sh and cross-make.sh

So I changed to my work-in-progress-game to compile it with the
crosscompiler.
It also worked.

Then I copied the files, some dll’s onto my windoze partition and gave wine
a trie.

Wine:

The new exe tries to open

err:font:AddFontFileToList Unable to load font file
"/mnt/win/windows/fonts/desktop.ini" err = 55
err:font:AddFontFileToList Unable to load font file
"/mnt/win/windows/fonts/modern.fon" err = 2

But I never coded my work-in-progress-game to load a font called modern.fon.
It should open a font called"graphics/font.ttf" mhm…

So I booted windows to give a them a trie. The Screen initialized but then
it crashes with no error.

I hope you can give me some hints.
regards

honschu–