SDL_WINDOWID: no mouse events?

I’m trying to use SDL only for input, and Ogre for graphics. I let
Ogre create a window then set up SDL_WINDOWID and do setmode. I get
keyboard events, but no mouse events. What am I doing wrong? This
is on Ubuntu linux, 6.06, with the pygame SDL bindings.

-Mark Ivey-

Mark Ivey wrote:

I’m trying to use SDL only for input, and Ogre for graphics. I let
Ogre create a window then set up SDL_WINDOWID and do setmode. I get
keyboard events, but no mouse events. What am I doing wrong? This
is on Ubuntu linux, 6.06, with the pygame SDL bindings.

-Mark Ivey-


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isnt there any way to use the very good keyboard / mouse event handling
without the need to pass a WINDOWID ? i have the same problem with FLTK.
want to use fltk for graphics and SDL for keyboard & mouseevents. wish
there were a portable way of doing that without windowid hack.