There are a lot of news about SDL2 release, in each is written about “3D graphic support”, but nowhere is said howw to use it (in oficial wiki too). Does anybody know about this? Does it work without connecting SDL2 and GL/GLU manually?
P.S. Also, please tell me if there are any linguistic problems in my message.
I have already started to learn SDL. LazyFoo’s tutorial is very good. But today, I faced to 3D sphere drawing problem. Maybe only DirectX can draw 3D sphere natively. I used OpenGL before but still there I needed a library.