How do i get the width and height from a SDL_Texture
There was a similar question from 2013 that linked to SDL_QueryTexture but then i don’t know what to do next with the returned type of that function
SDL_QueryTexture()
returns the useful information through the pointer arguments – the return value is just used to report errors.
SDL_Point getsize(SDL_Texture *texture) {
SDL_Point size;
SDL_QueryTexture(texture, NULL, NULL, &size.x, &size.y);
return size;
}
This function will return the width and height in the x
and y
fields of an SDL_Point
structure, for example.
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