Is fbdev(frame buffer, no GPU) on Linux supported in SDL2.x at all? there are wide use cases for plain framebuffer in the embedded device space and I think SDL1.x supports that, however I could not find documentation or posts to confirm that fbdev is supported in SDL2.x, so far various reading told me there is no fbdev(non-accelerated as there is no GPU) support in SDL2,x, is it true?
My embedded devices also needs this feature,but it is not supported in SDL2. I hope it can be added in later release versions.
You should look at using the directfb backend, you should be able use it with a unaccelerated linux framebuffer
if you do end up using sdl’s directfb backend, you should say so in Is anyone using DirectFB? to ensure that directfb support doesn’t get removed
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