SDL3 DPI aware rendering

Dear community!
Where can I find working SDL3 example for DPI aware rendering?

Thanks in advance

You don’t need one, or at least I didn’t. You pass in SDL_WINDOW_HIGH_PIXEL_DENSITY to create window and everything just works. Your fonts, textures and such might be a little blurry so you’d may want to use higher def. SDL3 prefers floats over ints so that might be another change you’d make. It’s really simple and you have nothing to worry about