Sdltest xcode

Trying to build SDLTest via xcode and nothing is working. Downloaded latest XCode 4.5.1 and SDL2 from Hg. Opened SDLTest xcodeproject hit build, comes up with errors about misisng x11 files, so I comment out the 3 lines in SDL_config_macosx.h so things will compile. I then build SDLTest and it now cannot find files for many of the test apps, such as testalpha.c, there are about 19 of them it can’t find, the files simply aren’t there, as files are missing I delete the targets from teh xcode project, now its built, go to the build directory where the apps are and try to run them, not one them of the does anything, they launch then close immediately. I’m guessing its not working because it doesn’t have any video driver??? So I do some digging read about xquarts, install it, uncomment the 3 X11 lines in the config header and rebuild everything, none of the test apps do anything, they just launch then quit, what am I missing?

You still having problems? I just downloaded the latest from HG again and I didn’t get any errors make sure all Base SDK are set to current OS in Build Settings, and make sure Architectures is set to Standard(32/64-bit Intel)

Rasterman wrote:> Trying to build SDLTest via xcode and nothing is working. Downloaded latest XCode 4.5.1 and SDL2 from Hg. Opened SDLTest xcodeproject hit build, comes up with errors about misisng x11 files, so I comment out the 3 lines in SDL_config_macosx.h so things will compile. I then build SDLTest and it now cannot find files for many of the test apps, such as testalpha.c, there are about 19 of them it can’t find, the files simply aren’t there, as files are missing I delete the targets from teh xcode project, now its built, go to the build directory where the apps are and try to run them, not one them of the does anything, they launch then close immediately. I’m guessing its not working because it doesn’t have any video driver??? So I do some digging read about xquarts, install it, uncomment the 3 X11 lines in the config header and rebuild everything, none of the test apps do anything, they just launch then quit, what am I missing?


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What version of OSX are you using? I think the problem happens on 10.8 onlyFrom: robichaudsteven@live.ca
Date: Wed, 17 Oct 2012 00:18:07 -0700
To: sdl at lists.libsdl.org
Subject: Re: [SDL] sdltest xcode

You still having problems? I just downloaded the latest from HG again and I didn't get any errors make sure all Base SDK are set to current OS in Build Settings, and make sure Architectures is set to Standard(32/64-bit Intel)












Rasterman wrote:


Trying to build SDLTest via xcode and nothing is working.  Downloaded latest XCode 4.5.1 and SDL2 from Hg.  Opened SDLTest xcodeproject hit build, comes up with errors about misisng x11 files, so I comment out the 3 lines in SDL_config_macosx.h so things will compile.  I then build SDLTest and it now cannot find files for many of the test apps, such as testalpha.c, there are about 19 of them it can't find, the files simply aren't there, as files are missing I delete the targets from teh xcode project, now its built, go to the build directory where the apps are and try to run them, not one them of the does anything, they launch then close immediately.  I'm guessing its not working because it doesn't have any video driver?   So I do some digging read about xquarts, install it, uncomment the 3 X11 lines in the config header and rebuild everything, none of the test apps do anything, they just launch then quit, what am I missing?

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I’m also on 10.8. Make sure to set the right Architectures and Base SDK in the build settings, like I said in previous post and all should work. The one’s that are missing you won’t be able to run obviously, but the ones that are their run. Also I got X11 error in testnative project and I included header search path in build settings /opt/X11/include to take away the build error but that program didn’t work for me either way but the others do.

Rasterman wrote:> What version of OSX are you using? I think the problem happens on 10.8 only

From: @stevo5800
Date: Wed, 17 Oct 2012 00:18:07 -0700
To: sdl at lists.libsdl.org
Subject: Re: [SDL] sdltest xcode

  You still having problems? I just downloaded the latest from HG again and I didn't get any errors make sure all Base SDK are set to current OS in Build Settings, and make sure Architectures is set to Standard(32/64-bit Intel)

Rasterman wrote: Trying to build SDLTest via xcode and nothing is working. Downloaded latest XCode 4.5.1 and SDL2 from Hg. Opened SDLTest xcodeproject hit build, comes up with errors about misisng x11 files, so I comment out the 3 lines in SDL_config_macosx.h so things will compile. I then build SDLTest and it now cannot find files for many of the test apps, such as testalpha.c, there are about 19 of them it can’t find, the files simply aren’t there, as files are missing I delete the targets from teh xcode project, now its built, go to the build directory where the apps are and try to run them, not one them of the does anything, they launch then close immediately. I’m guessing its not working because it doesn’t have any video driver? So I do some digging read about xquarts, install it, uncomment the 3 X11 lines in the config header and rebuild everything, none of the test apps do anything, they just launch then quit, what am I missing?


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