Searching help for SDL in Embedded System

I am new in SDL and I want to proof if we can use SDL as a GUI for our
Embedded System (lack of memory).
Because of the large memory overhead we dont want to use the library of
the X server. We only have a QVGA-Display and we want to use the
framebuffer directly.

In the human machine interface we need things like textfields,
listboxes e.g… In the mailinglist I have read that in SDL there is no
concept of widgets. Is there an alternative solution?

Did anybody know another GUI for embedded Systems (we already know
about Picogui, Microwindows, fltk) whitch is small enough und fulfil our
qualifications ?

It would be nice if anyone can help.
Thanks,
Birgit

Did anybody know another GUI for embedded Systems (we already know
about Picogui, Microwindows, fltk) whitch is small enough und fulfil our
qualifications ?

You might look at Qt Embedded. I don’t know anything about it’s memory
requirements, but it might work for you.

See ya,
-Sam Lantinga, Software Engineer, Blizzard Entertainment

Try looking at www.handhelds.org . Also maybe consider SDL using one of the
widget libraries such as SDL_GUI. Depends if your looking for a UI for a
device with one main app that takes over the whole screen such as a machine
controller, or want a window manager with multiple apps such as a handheld.

AndyOn Thursday 18 April 2002 01:07, Birgit Bernhardt wrote:

Did anybody know another GUI for embedded Systems (we already know
about Picogui, Microwindows, fltk) whitch is small enough und fulfil our
qualifications ?

ParaGUI seems to be the preferred SDL GUI solution these days.
It’s really nice; it is themable, has a clean C++ API, and seems
to work well.

-JohnOn Thu, Apr 18, 2002 at 10:07:58AM +0200, Birgit Bernhardt wrote:

I am new in SDL and I want to proof if we can use SDL as a GUI for our
Embedded System (lack of memory).
Because of the large memory overhead we dont want to use the library of
the X server. We only have a QVGA-Display and we want to use the
framebuffer directly.

In the human machine interface we need things like textfields,
listboxes e.g… In the mailinglist I have read that in SDL there is no
concept of widgets. Is there an alternative solution?


John R. Hall - KG4RUO - Stranded in the Sol System
Student, Georgia Tech; Author, Programming Linux Games

SDL compiles to pretty small if you disable everything but framebuffer
access - I compiled it this way for a previous employer, but they decided
they didn’t care about space and would rather use something big and
trendy. Their loss. ;)On Sat, Apr 20, 2002 at 01:27:13PM -0700, Sam Lantinga wrote:

Did anybody know another GUI for embedded Systems (we already know
about Picogui, Microwindows, fltk) whitch is small enough und fulfil our
qualifications ?

You might look at Qt Embedded. I don’t know anything about it’s memory
requirements, but it might work for you.


Joseph Carter Available in cherry and grape

If I start writing essays about Free Software for slashdot,
please shoot me.

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I think alex has already used it in a PDA environment
at work. I would expect that the memory requirements
are fairly modest, especially if you disabled support
for SDL_image and therefore didn’t need the
image-libs. Check it out: www.paragui.org

Andrew.

— “John R. Hall” wrote:> On Thu, Apr 18, 2002 at 10:07:58AM +0200, Birgit Bernhardt wrote:

I am new in SDL and I want to proof if we can use
SDL as a GUI for our
Embedded System (lack of memory).
Because of the large memory overhead we dont want
to use the library of
the X server. We only have a QVGA-Display and we
want to use the
framebuffer directly.

In the human machine interface we need things like
textfields,
listboxes e.g… In the mailinglist I have read
that in SDL there is no
concept of widgets. Is there an alternative
solution?

ParaGUI seems to be the preferred SDL GUI solution
these days.
It’s really nice; it is themable, has a clean C++
API, and seems
to work well.

-John


John R. Hall - KG4RUO - Stranded in the Sol
System
Student, Georgia Tech; Author, Programming Linux
Games


SDL mailing list
SDL at libsdl.org
http://www.libsdl.org/mailman/listinfo/sdl


Do You Yahoo!?
Yahoo! Games - play chess, backgammon, pool and more

I think alex has already used it in a PDA environment
at work. I would expect that the memory requirements
are fairly modest, especially if you disabled support
for SDL_image and therefore didn’t need the
image-libs. Check it out: www.paragui.org

Yes. :))
We don’t use it for pda’s but we use it for settop-boxes and other small
embedded devices.
That’s one of the main reasons why ParaGUI was created.

AlexAm Son, 2002-04-21 um 00.32 schrieb Andrew Ford:

Andrew.

— “John R. Hall” wrote:

On Thu, Apr 18, 2002 at 10:07:58AM +0200, Birgit Bernhardt wrote:

I am new in SDL and I want to proof if we can use
SDL as a GUI for our
Embedded System (lack of memory).
Because of the large memory overhead we dont want
to use the library of
the X server. We only have a QVGA-Display and we
want to use the
framebuffer directly.

In the human machine interface we need things like
textfields,
listboxes e.g… In the mailinglist I have read
that in SDL there is no
concept of widgets. Is there an alternative
solution?

ParaGUI seems to be the preferred SDL GUI solution
these days.
It’s really nice; it is themable, has a clean C++
API, and seems
to work well.

-John


John R. Hall - KG4RUO - Stranded in the Sol
System
Student, Georgia Tech; Author, Programming Linux
Games


SDL mailing list
SDL at libsdl.org
http://www.libsdl.org/mailman/listinfo/sdl


Do You Yahoo!?
Yahoo! Games - play chess, backgammon, pool and more
http://games.yahoo.com/


SDL mailing list
SDL at libsdl.org
http://www.libsdl.org/mailman/listinfo/sdl