Hello,
Is there a way to plot a surface/texture on anything OTHER than a rectangle?
This would require a function accepting (all) vertex positions… to produce such an arbitrary Quad.
I’d assume openGL would have such projection functions but then again the promise stated on this talk [1] about having something like a “Duke Nukem 3D” on SDL alone or, at least having the top edge smaller for much simpler stuff like [2], would then be much easier to do. : )
thanks.
[1] https://www.youtube.com/watch?v=Sd8ie5R4CVE
[2] Lou’s pseudo 3d: http://www.extentofthejam.com/pseudo/
EDIT: I’d probably shouldn’t say “projection”, it really only needs to deform the image ‘linearly’ / no perspective.