I’m wondering on the status of SDL2 in framebuffer mode on this hardware. Specifically, I’m looking at accelerated framebuffer support; I don’t need (or want in this case) X11 support. It is for an OrangePi-like system where my code is SDL2-based (Stella, Atari 2600 emulator), but the current builds only support kernel 3.x, SDL1 and a much older version of the software.
I’d like to get the userland working with whatever is needed for up-to-date SDL2 support (I guess a new kernel, updated drivers, etc). Can anyone point me in the right direction??