Hello,
It is possible to start an application in a normal OpenGL window, then
sometimes zoom to fullscreen, and later on go back to normal ?
I guess that I can use SDL_SetVideoMode each time but:
- is it acceptable to do so ? (didn’t look the source sorry)
- what about the OpenGL attributes ? Do I have to call SDL_GL_SetAttribute
each time ?
Thanks,
Christopher
It is possible to start an application in a normal OpenGL window, then
sometimes zoom to fullscreen, and later on go back to normal ?
Yes.
I guess that I can use SDL_SetVideoMode each time but:
- is it acceptable to do so ? (didn’t look the source sorry)
Yes. You should, for better results, try SDL_WM_ToggleFullScreen() first,
and see if that suceeds, because it results in less window/context
juggling on systems that support it (Currently, X11 is the only one that
does).
- what about the OpenGL attributes ? Do I have to call SDL_GL_SetAttribute
each time ?
I would recommend it.
–ryan.