Tips for a beginner

Hello to everyone,
I’m a complete beginner to game programming, but I’ve a lot experience in C
and C++. I’ve surfed the web and I found some good links about game design,
or engine design, but I thought it would also be good if someone could
provide a few tips or some more links for a beginner :slight_smile:
Thanks already,
–kaya–
Kaya O?uz
http://www.kuzeykutbu.org/

I’m a complete beginner to game programming, but I’ve a lot experience in C
and C++. I’ve surfed the web and I found some good links about game design,
or engine design, but I thought it would also be good if someone could
provide a few tips or some more links for a beginner :slight_smile:

This isn’t really a generic Game Development discussion list…they
certainly exist elsewhere, though! But here’s some really basic advice:

I’d recommend doing a lot of reading, and checking out various open
source games, some of which were massive commercial successes before
being opened, like Quake 3 Arena.

Also, don’t get discouraged, it’s sort of a large and overwhelming
topic. Don’t try to reimplement World of Warcraft on your first day. :slight_smile:

–ryan.

Maybe you are searching this:

http://www.gamedev.net/reference/start_here/

Altair

Also, don’t get discouraged, it’s sort of a large and overwhelming
topic. Don’t try to reimplement World of Warcraft on your first day. :slight_smile:

grin Unless… you’re actually implementing World of Warcraft. :wink:

-Sam Lantinga, Senior Software Engineer, Blizzard Entertainment

Also, don’t get discouraged, it’s sort of a large and overwhelming
topic. Don’t try to reimplement World of Warcraft on your first day. :slight_smile:

grin Unless… you’re actually implementing World of Warcraft. :wink:

No one would be crazy enough to do that.On Friday 29 September 2006 23:10, Sam Lantinga wrote:

-Sam Lantinga, Senior Software Engineer, Blizzard Entertainment


Patrick McFarland || http://AdTerrasPerAspera.com
"Computer games don’t affect kids; I mean if Pac-Man affected us as kids,
we’d all be running around in darkened rooms, munching magic pills and
listening to repetitive electronic music." – Kristian Wilson, Nintendo,
Inc, 1989

Also, don’t get discouraged, it’s sort of a large and overwhelming
topic. Don’t try to reimplement World of Warcraft on your first day. :slight_smile:

grin Unless… you’re actually implementing World of Warcraft. :wink:

No one would be crazy enough to do that.

You would be surprised… I teach an intro level programming class and
run a mailing list that welcomes newbies. Every year or so on the list
and several times in my class I have run into people who expected to be
able to write WOW from scratch in at most a few months. Lots of people
have no idea what goes into this kind of work.

	Bob PendletonOn Sat, 2006-09-30 at 00:28 -0400, Patrick McFarland wrote:

On Friday 29 September 2006 23:10, Sam Lantinga wrote:

-Sam Lantinga, Senior Software Engineer, Blizzard Entertainment


±-------------------------------------+

Maybe they were planning on doing the text only version? :slight_smile:

ChrisOn 9/30/06, Bob Pendleton wrote:

You would be surprised… I teach an intro level programming class and
run a mailing list that welcomes newbies. Every year or so on the list
and several times in my class I have run into people who expected to be
able to write WOW from scratch in at most a few months. Lots of people
have no idea what goes into this kind of work.


E-Mail: Chris Nystrom <@Chris_Nystrom>
http://www.newio.org/
AIM: nystromchris

Here for example:

http://www.gameprogrammer.com/mailinglist.html

ChrisOn 9/29/06, Ryan C. Gordon wrote:

I’m a complete beginner to game programming, but I’ve a lot experience in C
and C++. I’ve surfed the web and I found some good links about game design,
or engine design, but I thought it would also be good if someone could
provide a few tips or some more links for a beginner :slight_smile:

This isn’t really a generic Game Development discussion list…they
certainly exist elsewhere, though!


E-Mail: Chris Nystrom <@Chris_Nystrom>
http://www.newio.org/
AIM: nystromchris

Hocam bence ba?lang?? i?in yanl?? yerdesin,opengl ile ilgli bir grup veya
dokumandan ba?lasan daha iyi olur die d???n?yorum…

2006/10/1, Chris Nystrom :>

On 9/29/06, Ryan C. Gordon wrote:

I’m a complete beginner to game programming, but I’ve a lot experience
in C

and C++. I’ve surfed the web and I found some good links about game
design,

or engine design, but I thought it would also be good if someone could
provide a few tips or some more links for a beginner :slight_smile:

This isn’t really a generic Game Development discussion list…they
certainly exist elsewhere, though!

Here for example:

http://www.gameprogrammer.com/mailinglist.html

Chris


E-Mail: Chris Nystrom
http://www.newio.org/
AIM: nystromchris


SDL mailing list
SDL at libsdl.org
http://www.libsdl.org/mailman/listinfo/sdl


Just say the words , your wish is my command…

In article <7295d5d0609302037n56f5a21fk4826f7ff02b7fee9 at mail.gmail.com>,
cnystrom at newio.org says…

Maybe they were planning on doing the text only version? :slight_smile:

So, instead of…

“You are standing at the end of a road before a small brick building.
Around you is a forest. A small stream flows out of the building and down
a gully.”

it becomes…

“You are standing in front of the firey end-boss, Ragnoros. Thirty nine
other people are with you. A player decked out in heavy plate approaches
the infernal creature and begins to attack. You suddenly get whispers
from six players asking for, “WATER!”. Congratulations, you are a mage.”

Of course, one would be using stringColor() in sdl_gfxprimitives.h to make
this happen! :stuck_out_tongue:

Hehe,
Doug.