Transparent pixel

Do I need to:

  1. use SDL_MapRGB to get the color that I want to not be drawn?

  2. use SDL_SetColorKey to set that color in the SDL_Surface?

  3. blit the SDL_Surface?

Is this how I would setup a specific color to not be drawn when I blit an SDL_Surface?

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see through the master,
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Hudson T. Clark wrote:

Do I need to:

  1. use SDL_MapRGB to get the color that I want to not be drawn?

  2. use SDL_SetColorKey to set that color in the SDL_Surface?

  3. blit the SDL_Surface?

Is this how I would setup a specific color to not be drawn when I blit an SDL_Surface?

Yes.

Why do you ask? Have you tried and it didn’t work?–
Milan Babuskov
http://njam.sourceforge.net

No I just wanted to make sure before I started using it! I was at school between finals at the time and I thought what the heck I would just double check. Thanks.

Milan Babuskov wrote:Hudson T. Clark wrote:

Do I need to:

  1. use SDL_MapRGB to get the color that I want to not be drawn?

  2. use SDL_SetColorKey to set that color in the SDL_Surface?

  3. blit the SDL_Surface?

Is this how I would setup a specific color to not be drawn when I blit an SDL_Surface?

Yes.

Why do you ask? Have you tried and it didn’t work?–
Milan Babuskov
http://njam.sourceforge.net


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see through the master,
become the master.


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