Troll2D gamming library

Hi, I am writing a game library using SDL, and other libraries.

I just released 0.0.3

Main features:

  • Common routines in a game (FPS lock, Input, Setup screen)
  • Surface transformations (rotate, scale)
  • Many primitives (Lines, Rect, Circle, Arc,
    RoundedRect?http://code.google.com/p/troll2d/w/edit/RoundedRect
    )
  • Full OO (writen in C++) , with back-end changable

Project Home: http://code.google.com/p/troll2d/
Wikipedia Article: http://en.wikipedia.org/wiki/Troll2D

So…any ideas or feedback are wellcome.

Thanks

I’ve noticed your Troll2D library on Google Code before, and already have taken
a look. But if I can give you one tip: Please try to spell correctly, I’m not
throwing insults here but if you make alot of grammar mistakes on your project
page, it makes you look unprofessional and alot of clients will ‘hook off’ your
project.

Alternatively, if you really for the life of you cannot spell, use
1337speak. That way it’ll look like you’re doing it on purpose. :wink:

Creature wrote:> I’ve noticed your Troll2D library on Google Code before, and already have taken

a look. But if I can give you one tip: Please try to spell correctly, I’m not
throwing insults here but if you make alot of grammar mistakes on your project
page, it makes you look unprofessional and alot of clients will ‘hook off’ your
project.


SDL mailing list
SDL at lists.libsdl.org
http://lists.libsdl.org/listinfo.cgi/sdl-libsdl.org

Anyway, jokes aside, this looks very good. I’ll try your lib as soon as
I finish my current project, then I’ll let you know how I liked it.

I’ve needed something like this for some time now. :slight_smile:

Vinicius Jarina wrote:> Hi, I am writing a game library using SDL, and other libraries.

I just released 0.0.3

Main features:

  • Common routines in a game (FPS lock, Input, Setup screen)
  • Surface transformations (rotate, scale)
  • Many primitives (Lines, Rect, Circle, Arc, RoundedRect?
    http://code.google.com/p/troll2d/w/edit/RoundedRect)
  • Full OO (writen in C++) , with back-end changable

Project Home: http://code.google.com/p/troll2d/
Wikipedia Article: http://en.wikipedia.org/wiki/Troll2D

So…any ideas or feedback are wellcome.

Thanks



SDL mailing list
SDL at lists.libsdl.org
http://lists.libsdl.org/listinfo.cgi/sdl-libsdl.org

Done. =)

Thanks for reply
.
Vinicius Jarina.On Sat, Oct 11, 2008 at 6:53 AM, Creature wrote:

I’ve noticed your Troll2D library on Google Code before, and already have
taken
a look. But if I can give you one tip: Please try to spell correctly, I’m
not
throwing insults here but if you make alot of grammar mistakes on your
project
page, it makes you look unprofessional and alot of clients will 'hook off’
your
project.


SDL mailing list
SDL at lists.libsdl.org
http://lists.libsdl.org/listinfo.cgi/sdl-libsdl.org