What’s new?
-
Projects are for the 1.1.7 tree (with video/audio driver selection
removed). -
Projects work with CW 6 (just let it convert the file)
-
It is now possible to build Carbon/CFM apps with SDL and CodeWarrior 6.0.
Some additional tweaking is required, see the Readme for more info. -
With this addition, you can build Carbon/CFM SDL apps that work in both
MacOS 8.6 with CarbonLib v1.0.4 and MacOS X Public Beta! -
Added a STUB library target (don’t know how I forgot that before)
-
Fixed various bugs. Everything is working at my end (on both 5.3 & 6.0),
so if something still doesn’t work, tell me! -
Win32 is still defunct. Does anyone use CodeWarrior to target Win32?
http://icdweb.cc.purdue.edu/~walisser/sdl/devel/CWprojects.sea.hqx-------------------
Here is a change for building with Carbon, since the cstr2pstr method is no
longer available.
SDL_macwm.c:
void Mac_SetCaption(_THIS, const char *title, const char icon)
{
/ Don’t convert C to P string in place, because it may be read-only /
Str255 ptitle; / MJS /
ptitle[0] = strlen (title);
memcpy(ptitle+1, title, ptitle[0]); / MJS /
if (SDL_Window)
SetWTitle(SDL_Window, ptitle); / MJS */
}
Thanks!
Darrell