Hey. I do not know, wether this is a bug or not, but if I do run an SDL
Programm (SDLv1.1.5) under X11, there is no use of using any update
sequence, because everything I draw on the SDL_Surface will be directly
drawn to the window. The following things I tested on this:
- it happens under X11 with a window-manager (tested on KDE, KDE2,
Gnome) - it doesn’t happen, if i switch to SDL_FULLSCREEN
- its independend, if I use SDL_SWSURFACE or SDL_HWSURFACE
- it has nothing to do with SDL_DOUBLEBUFF
- The use of SDL_ANYSURFACE doesn’t help either
Might it be a bug, or must it be like this ?
Greetings,
Sascha