Using SDL with a VC++ dialog

I’m a gradstudent at UMD and I’ve been asked to write a program that
demonstrates the vibration of a beam and add active control to it.
I’d like write it using a MFC dialog in Visual C++ so that people can
choose control values, and then watch it vibrate and see a graph using
SDL. Is there a way to integrate SDL into like a window in a MFC
dialog? I’ve written some programs with OpenGL performer on a SGI
Onyx station so I’m somewhat familiar with graphical programming, but
only in that narrow subset. Can anyone help?