Wacom support in sdl

hi sdl developers,

i have been using sdl from python for a long time, i am very happy with it, i think its the
fastest and simplest way of doing graphics apps (not just games) in python. the only thing
lacking for me, and a few others (see links below) is wacom tablet input. if doing a painting
app, or 3d modeller, pen input with pressure and tilt would add so much - i could see it being
useful for a GUI to. currently the only way to get tablet data into python is via gtk, but its
opengl is flakey.

http://www.libsdl.org/pipermail/sdl/2002-April/044046.html

-brett__________________________________________________
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hi sdl developers,

i have been using sdl from python for a long time, i am very happy with it, i think its the
fastest and simplest way of doing graphics apps (not just games) in python. the only thing
lacking for me, and a few others (see links below) is wacom tablet input. if doing a painting
app, or 3d modeller, pen input with pressure and tilt would add so much - i could see it being
useful for a GUI to. currently the only way to get tablet data into python is via gtk, but its
opengl is flakey.

This is something I’d really like to see in SDL 1.3.

We’d need the addition of pressure data for the mouse / tablet input event,
and implementations for the various platforms.

Patches and discussion are welcome!
http://bugzilla.libsdl.org/

-Sam Lantinga, Senior Software Engineer, Blizzard Entertainment