Hi, I would like to know if my game compiled with x86_64-w64-mingw32-gcc works on other computers? This is my first game I developed.
I used a Windows 10 laptop using WSL2 Ubuntu 22.04.3 LTS (GNU/Linux 126.96.36.199-microsoft-standard-WSL2 x86_64).
In my game folder I have the three .dll files SDL2.dll, SDL2_image.dll, SDL2_mixer.dll.
The compiler switches I used:
-Wall -Wextra -Wunused -Werror -Wpedantic -Dmain=SDL_main
-lmingw32 -lSDL2main -lSDL2 -mwindows -lSDL2_image -lSDL2_mixer
I left the sound development part for last as the sound does not work natively inside WSL2 using VcXsrv