Many of the big GPU APIs have this concept of “primitive restart”, where, basically you have a special index value which acts as a signal for the GPU to end the line/triangle strip, and start a new one. Its a fantastic feature for my use case, where I need to draw lots and lots of unique shapes. Was this considered for the API? Is it still on the table?
Oh, and while we’re here, what about a TRIANGLEFAN primitive?
Cheers, and thank you! Having tons of fun with SDL3 so far.