Win XP only issue switching windowed/fullscreen mode

I’m writing an OpenGL game, and I reload all textures when the app is
windowed/maximised.

This works perfectly under Windows 2000, but under Windows XP if I start in
a window, then go full screen when I SHUT DOWN the game I get a true blue
screen of death. This seems very strange to me, surely I shouldn’t ever be
able to do that to my nice isolated application?

Before I investigate further and start playing around with the SDL source,
has anyone had a similar issue?

You might try updating your video drivers, I’ve heard the ones that come
with XP make GL run slow (maybe so directx apears to be the better
solution?) and maybe they put in bugs too…who knows.> ----- Original Message -----

From: serenity@nosubstancesoftware.com (Robert Sadedin)
To: “A list for developers using the SDL library. (includesSDL-announce)”
; “Hendrik” <hendrik.huettemann at t-online.de>
Sent: Wednesday, May 19, 2004 3:34 PM
Subject: [SDL] Win XP only issue switching windowed/fullscreen mode

I’m writing an OpenGL game, and I reload all textures when the app is
windowed/maximised.

This works perfectly under Windows 2000, but under Windows XP if I start
in
a window, then go full screen when I SHUT DOWN the game I get a true blue
screen of death. This seems very strange to me, surely I shouldn’t ever
be
able to do that to my nice isolated application?

Before I investigate further and start playing around with the SDL source,
has anyone had a similar issue?


SDL mailing list
SDL at libsdl.org
http://www.libsdl.org/mailman/listinfo/sdl

XP comes with software only OpenGL drivers, it’s true, but I’ve got the
latest drivers for my ATI 9600 Mobility, and also for my NVidia based
desktop machine, both running XP. Both have the horrible crash.

The two Windows 2000 machines (both with ATI cards) have no issue
whatsoever, and also have the latest drivers.> ----- Original Message -----

From: atrix2@cox.net (atrix2)
To: "A list for developers using the SDL library. (includesSDL-announce)"

Sent: Thursday, May 20, 2004 8:44 AM
Subject: Re: [SDL] Win XP only issue switching windowed/fullscreen mode

You might try updating your video drivers, I’ve heard the ones that come
with XP make GL run slow (maybe so directx apears to be the better
solution?) and maybe they put in bugs too…who knows.

----- Original Message -----
From: “Rob Sadedin” <@Robert_Sadedin>
To: “A list for developers using the SDL library. (includesSDL-announce)”
; “Hendrik” <hendrik.huettemann at t-online.de>
Sent: Wednesday, May 19, 2004 3:34 PM
Subject: [SDL] Win XP only issue switching windowed/fullscreen mode

I’m writing an OpenGL game, and I reload all textures when the app is
windowed/maximised.

This works perfectly under Windows 2000, but under Windows XP if I start
in
a window, then go full screen when I SHUT DOWN the game I get a true
blue

screen of death. This seems very strange to me, surely I shouldn’t ever
be
able to do that to my nice isolated application?

Before I investigate further and start playing around with the SDL
source,

has anyone had a similar issue?


SDL mailing list
SDL at libsdl.org
http://www.libsdl.org/mailman/listinfo/sdl


SDL mailing list
SDL at libsdl.org
http://www.libsdl.org/mailman/listinfo/sdl

Hi,
Maybe it’s the same problem i got:
http://twomix.devolution.com/pipermail/sdl/2004-March/060545.html
http://twomix.devolution.com/pipermail/sdl/2004-April/060978.html
Try to update your display drivers too.

At 08:34 20/05/2004 +1000, you wrote:>I’m writing an OpenGL game, and I reload all textures when the app is

windowed/maximised.

This works perfectly under Windows 2000, but under Windows XP if I start in
a window, then go full screen when I SHUT DOWN the game I get a true blue
screen of death. This seems very strange to me, surely I shouldn’t ever be
able to do that to my nice isolated application?

Before I investigate further and start playing around with the SDL source,
has anyone had a similar issue?


Hibernatus