howdee,
in video/wincommon/SDL_sysevents.c
WM_PAINT needs to return 0, not break
else garbage on the screen when another window is dragged across
thanks,
–Manny
howdee,
in video/wincommon/SDL_sysevents.c
WM_PAINT needs to return 0, not break
else garbage on the screen when another window is dragged across
thanks,
–Manny
howdee,
in video/wincommon/SDL_sysevents.c
WM_PAINT needs to return 0, not break
else garbage on the screen when another window is dragged across
Cool, thanks.
See ya!
-Sam Lantinga, Lead Programmer, Loki Entertainment Software