Window Manager

Hi

My current project needs to run as a single application under X server and I
am currently trying to work out how to do that but I have a question
regarding window managers.

Will SDL work with any window manager and still retain the hardware video
acceleration or is this specific to only some wm’s?

Also, does anyone know if the nVidia drivers work with all the wm’s?

Finally, if anyone has used SDL in an embedded application which wm did you
choose for low memory and disk space but still able to run SDL apps.

Thanks

Paul

Hi

My current project needs to run as a single application under X server and
I am currently trying to work out how to do that but I have a question
regarding window managers.

Will SDL work with any window manager and still retain the hardware video
acceleration or is this specific to only some wm’s?

Also, does anyone know if the nVidia drivers work with all the wm’s?

Finally, if anyone has used SDL in an embedded application which wm did you
choose for low memory and disk space but still able to run SDL apps.

on further thought, do I actually need a window manager? If I run a single
application and don’t need any window functions to move/minimize etc perhaps
I could do without one? If I run SDL in fullscreen mode do I need a window
manager?On Sat, 6 Oct 2001 19:34, you wrote:

Thanks

Paul


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on further thought, do I actually need a window manager? If I run a single
application and don’t need any window functions to move/minimize etc perhaps
I could do without one? If I run SDL in fullscreen mode do I need a window
manager?

Nope, SDL works fine without a window manager.

See ya,
-Sam Lantinga, Software Engineer, Blizzard Entertainment

“Sam Lantinga” wrote:
[…]

Nope, SDL works fine without a window manager.

See ya,
-Sam Lantinga, Software Engineer, Blizzard Entertainment

But how can I start xfree86 within my SDL application?!

regards
Helge

“Helge” wrote:

But how can I start xfree86 within my SDL application?!

this is somewhat outside the scope of SDL, and rather a Unix and X11
programming thing. You probably need to run xinit(1) and have it start your
SDL game, perhaps checking if X11 is already running first.

It’s probably a better idea to use a non-X11 target instead (fbcon,
svgalib, directfb)

I’ve done both of these. They both have plusses and minuses. Contact me off
the mailing list and I can provide some code if you like…

-RayOn Tuesday 09 October 2001 05:51, you wrote:

“Helge” wrote:

But how can I start xfree86 within my SDL application?!

this is somewhat outside the scope of SDL, and rather a Unix and X11
programming thing. You probably need to run xinit(1) and have it start your
SDL game, perhaps checking if X11 is already running first.

It’s probably a better idea to use a non-X11 target instead (fbcon,
svgalib, directfb)