SDL Development


Checking for HIDAPI on Windows with latest SDK + VS tools slows event loop (6)
A bit frustrating: there is no touch mode that works cross-platform without major caveats [SOLVED! / vastly improved in hg] (3)
Input broken --without-libudev (4)
Build SDL without udev and consecuences!?! (1)
AI Monster moving independently (5)
SDL 2.0.5 on Gnome 3.22.2, regular draw time spike (6)
Unstable frame rate unexpectedly (9)
Pygame 1.9.5 released into the wilds (1)
Sdl2/android - why not NativeActivity (7)
SDL_Audio - no output when iPhone ringer set to silent? (2)
Android error libsdl2.so failed to load (7)
SDL-HINT-ANDROID-SEPARATE-MOUSE-AND-TOUCH set to 1 has no effect - what am I doing wrong? [solved] (3)
Optimization Suggestion for SDL_ttf on long paragraphs (5)
Pressure pens (wacom etc).. what's the status (1)
Using SDL2 on Android, with Rust code (3)
Testgamecontroller can't detect Nimbus on iOS (1)
Focus "timeout" after SDL_CreateWindow (1)
SDL_CreateRenderer crash app (1)
Getting 2 lines when I draw 1 (9)
"undefined reference to `WinMain@16' error (2)
SDL_mixer: Mix_SetPosition() and cracking sound (2)
Trying to draw a circle (1)
Does SDL2 actually support multiple windows? (2)
How to scroll smoothly from background1.png to background2.png by resetting player position to x0,y0 when in background2 and so on? ( 2 3 ) (43)
Supporting more than 4 XInput-capable devices on Windows [RFC] ( 2 ) (24)
Help setting up SDL on Windows 10 (1)
1st frame + SDL_RENDERER_SOFTWARE + SDL_FLIP_HORIZONTAL + Ubuntu = wrong display. Is it a bug of SDL_RenderCopyEx? (3)
Patch for touchscreen coordinates (2)
SDL_rederer, using the gpu (1)
Help obtaining SDL 2.0 Documentation Mirrors (1)