SDL_HapticOpen & SDL_HapticOpenFromJoystick producing differnet results
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3
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645
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June 10, 2021
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Making my program portable
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8
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882
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June 10, 2021
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SDL2 Adventure!
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2
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1060
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June 9, 2021
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Is SDL knowledge "transferable" to other graphic libraries
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1
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305
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June 8, 2021
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Is it necessary to also know OpenGL with SDL?
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3
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460
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June 7, 2021
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XAML support added
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0
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359
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June 5, 2021
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initializing a SDL_Event causes a texture not to be drawn
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6
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310
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June 1, 2021
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snake game doesnt work
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0
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405
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June 1, 2021
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SDL2 Porting guide?
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2
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2472
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May 31, 2021
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Is it possible to nest the viewport?
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4
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345
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May 31, 2021
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What else do I need to do to free memory?
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2
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598
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May 29, 2021
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Some of my sound effects aren't playing.
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1
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277
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May 29, 2021
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Functioning of RenderPresent
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5
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637
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May 29, 2021
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install-strip target for SDL2?
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0
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239
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May 27, 2021
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Problem generating tones with SDL
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0
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294
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May 26, 2021
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libpng16-16.dll (entry point not found)
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0
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517
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May 25, 2021
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SDL_TEXTUREACCESS_STREAMING always allocated
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2
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284
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May 23, 2021
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SDL_RenderSetLogicalSize doesnt seem to work 100% with rects
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3
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407
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May 20, 2021
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The key you just pressed is not recognized by SDL -- xcape
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1
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557
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May 20, 2021
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4k 28" Fullscreen reporting as 1440p
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2
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606
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May 20, 2021
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Joystick Instance IDs ordering
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3
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372
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May 18, 2021
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SDL_FINGERDOWN problem. Help me!
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1
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367
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May 18, 2021
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SDL_BlitScaled distortion for odd integer multiple ?
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2
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478
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May 18, 2021
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Failure in SDL_joystick.c when building 2.0.9 without DirectX on Windows
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1
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381
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May 17, 2021
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simple game ported to android, problems with pause/resume
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1
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493
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May 17, 2021
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SDL2 sample application hangs on Mac OS Catalina
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18
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983
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May 17, 2021
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What happened to SDL_sound?
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1
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382
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May 16, 2021
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SDL_Image useable in software with "non-free" licenses?
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4
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301
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May 15, 2021
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Is there a reason to use viewports?
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3
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1731
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May 13, 2021
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Android black screen on resume (again)
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4
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1306
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May 12, 2021
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