perhaps a separate release team could be made for SDL 1.2? ?Much like how
other projects have a separate team for older series. ?eg, the linux 2.4
series has separate release managers.
So Sam & Co can concentrate on perfecting SDL 1.3, and other people can make
bug fixes as needed to 1.2.
I also think it would be nice to have some release (every 6 or 12
months?) for SDL 1.2 once in a while; at least for bugfixes, or
enhancements for platforms not supported by SDL 1.3
Yes, I agree, SDL should definitely have regular releases, like every 6 months or so. Just like Ubuntu! Even though a new version is not complete (1.3 in this case), there should still be some regular bugfix release of the previous version (in this case 1.2).
Yeah, I’m sure that everyone would love to have regularly scheduled
releases of SDL. I’m also sure that everyone would love to see Sam
working full time, all 36 hours in the day, on getting 1.3 perfected
and released. And I love how you think of SDL and Ubuntu in the same
way. But, you need to do a little bit of a reality check before you
ask for things like this.
Ubuntu is a business with a full time salaried staff. In fact, The
project was started and is funded by a billionaire, Mark Shuttleworth.
This is a guy who made a whole lot of money off of the .com boom. So
much that he bought himself a ticket on a Soyuz and took a vacation on
the International Space Station. Then he founded Canonical which makes
Ubuntu. He and pays the costs for Ubuntu out of his own pocket while
trying to build it into another billion dollar business. BTW, he is
doing a damn good job of that.
On The Other Hand
SDL is a labor of love by a few software developers who work on it
whenever they can. Sam has a full time job as a game developer and he
has a wife and at least one very cute kid. That means that Sam often
has a choice of eating, sleeping, spending time with his family, or
working on SDL. Honestly, when I was in that stage of my life often
ate while driving to work so I could get a little extra sleep. There
is no full time staff. There is no billionaire bank rolling the
project. If the main developers are really really lucky they may some
day be able to make a comfortable living off of SDL, they could win
the lottery too.
If you want to have regular releases of SDL, and you want Sam and his
cohorts to work full time on SDL, then all you have to do is dig into
your wallet and write a check for a few million dollars and maybe you
can get what you want. OTOH, Sam has a #$%_#&^$% good job and I would
want to have more that a paltry few million in my pocket before I
tried to hire him and the rest of the SDL developers. From a personal
point of view a few million might sound like a lot. From a business
point of view a few million is chump change. But, you know, there are
costs involved in producing SDL that are mostly covered out of Sam’s
pocket. If you want to help out, contribute SDL.
Seriously, do you have any idea how rude it is to ask that people to
do work for you with out offering to pay for that work? It just is not
done.On Tue, May 25, 2010 at 12:36 PM, Kikolani wrote:
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