World of Warcraft [OFFTOPIC]

Hey, I just thought everybody might be interested in knowing what
I’m working on at Blizzard:
http://www.worldofwarcraft.com/

Enjoy!
-Sam Lantinga, Software Engineer, Blizzard Entertainment

Wow! That’s really sweet!

I especially like the trees and other environmental objects. Looks like EQ
just got some real competition.

-J
www.eternaldusk.com> ----- Original Message -----

From: slouken@devolution.com (Sam Lantinga)
To: ; ; ;
; ; ;
<shoshanah_landau at hotmail.com>; ; ;
; ; <magrat.garlick at juno.com>;
; ; ;
; <gareth.hughes at acm.org>
Sent: Monday, September 03, 2001 1:45 PM
Subject: [SDL] World of Warcraft [OFFTOPIC]

Hey, I just thought everybody might be interested in knowing what
I’m working on at Blizzard:
http://www.worldofwarcraft.com/

Enjoy!
-Sam Lantinga, Software Engineer, Blizzard Entertainment


SDL mailing list
SDL at libsdl.org
http://www.libsdl.org/mailman/listinfo/sdl

Hey, I just thought everybody might be interested in knowing what
I’m working on at Blizzard:
http://www.worldofwarcraft.com/

I’m going to ask before anyone else does :

What about a GNU/linux port ? ;-)On Mon, 03 Sep 2001 11:45:19 -0700 Sam Lantinga wrote:

   -Count Zero-
                
 	"On receiving an interrupt, 
		decrement the counter to zero"

Hey, I just thought everybody might be interested in knowing what
I’m working on at Blizzard:
http://www.worldofwarcraft.com/

I’m going to ask before anyone else does :

What about a GNU/linux port ? :wink:

There Are No Linux Port Plans ™

See ya,
-Sam Lantinga, Software Engineer, Blizzard Entertainment> On Mon, 03 Sep 2001 11:45:19 -0700 Sam Lantinga wrote:

THAT sounds like a definitely ‘maybe.’

:wink:

-bill!On Mon, Sep 03, 2001 at 07:24:32PM -0700, Sam Lantinga wrote:

What about a GNU/linux port ? :wink:

There Are No Linux Port Plans ™

I’m going to ask before anyone else does :

What about a GNU/linux port ? :wink:

There Are No Linux Port Plans ™

Well, I guess that releasing under the GPL is out of the question, right ?
;-)On Mon, 03 Sep 2001 19:24:32 -0700 Sam Lantinga wrote:

   -Count Zero-
                
 	"On receiving an interrupt, 
		decrement the counter to zero"

—end quoted text—

Yeah… good question…
without a linux port I won’t play it, so I’ll not buy it in any way. :)On Mon, Sep 03, 2001 at 11:18:26PM -0400, Count Zero wrote:

On Mon, 03 Sep 2001 11:45:19 -0700 Sam Lantinga wrote:

Hey, I just thought everybody might be interested in knowing what
I’m working on at Blizzard:
http://www.worldofwarcraft.com/

I’m going to ask before anyone else does :

What about a GNU/linux port ? :wink:

Marcelo R Leitner
ICQ #: 29966851

—end quoted text—
Wow… why?? is linux game programming so bad??On Mon, Sep 03, 2001 at 07:24:32PM -0700, Sam Lantinga wrote:

On Mon, 03 Sep 2001 11:45:19 -0700 Sam Lantinga wrote:

Hey, I just thought everybody might be interested in knowing what
I’m working on at Blizzard:
http://www.worldofwarcraft.com/

I’m going to ask before anyone else does :

What about a GNU/linux port ? :wink:

There Are No Linux Port Plans ™

Marcelo R Leitner
ICQ #: 29966851

Maybe, if everybody hit the pages with a browser that informs we’re using
Linux (as Netscape for example), they may consider making a port to Linux
when they see the ammount of people on his logs that use this amazing OS
:wink:

Greettings.
Ernesto.

I’m concerned.

Sam and the SDL are integral to quality gaming in Linux. Loki has
helped to prove this.
Now, Sam is working for an amazing gaming company (probably the
highest quality gaming company). Yet, he has no involvement with
making Linux ports of Blizzard’s games.

I, for one, would love to see Diablo 2 run on Linux as well
as World of Warcraft.

Why can’t Blizzard realize that they could establish a huge dent
in the Linux gaming market (which is slowly gaining momentum)
with their new developer?
I don’t believe that Sam is good enough to handle the port on his
own (maybe I’m wrong), but, he could handle a great portion of it.

I’m sorry, I just don’t like this. Hopefully Sam will have the time
to continue development of the SDL, but, with a game like W.O.W. -
will he even be interested?On Tuesday 04 September 2001 12:02 am, you wrote:

Maybe, if everybody hit the pages with a browser that informs we’re using
Linux (as Netscape for example), they may consider making a port to Linux
when they see the ammount of people on his logs that use this amazing OS
:wink:

Greettings.
Ernesto.


SDL mailing list
SDL at libsdl.org
http://www.libsdl.org/mailman/listinfo/sdl

Are there plans to try and convince them to plan otherwise? =)On Mon, Sep 03, 2001 at 07:24:32PM -0700, Sam Lantinga wrote:

I’m going to ask before anyone else does :

What about a GNU/linux port ? :wink:

There Are No Linux Port Plans ™


Joseph Carter Free software developer

I should probably reboot…
ok brb
So, what apart form avoiding virii, memory leaks, and rampant
crashing does Linux reallhy offer :slight_smile:
reliable multitasking?

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I might be wrong but I think that the best way to help linux gaming market
is to star writing original games and stop givin’ all the focus to the
porting efforts… great games will earn linux a potential but the ports are
giving a sense of “lesser platform” to linux … just my 2 cents of ?.

See ya

Vicente A. Werner> ----- Original Message -----

From: slouken@devolution.com (Sam Lantinga)
To:
Sent: Tuesday, September 04, 2001 4:24 AM
Subject: Re: [SDL] World of Warcraft [OFFTOPIC]

On Mon, 03 Sep 2001 11:45:19 -0700 Sam Lantinga wrote:

Hey, I just thought everybody might be interested in knowing what
I’m working on at Blizzard:
http://www.worldofwarcraft.com/

I’m going to ask before anyone else does :

What about a GNU/linux port ? :wink:

There Are No Linux Port Plans ™

See ya,
-Sam Lantinga, Software Engineer, Blizzard Entertainment


SDL mailing list
SDL at libsdl.org
http://www.libsdl.org/mailman/listinfo/sdl

tisdagen den 4 september 2001 13:28 skrev du:

I might be wrong but I think that the best way to help linux gaming market
is to star writing original games and stop givin’ all the focus to the
porting efforts… great games will earn linux a potential but the ports are
giving a sense of “lesser platform” to linux … just my 2 cents of ?.

In one way i agree with you but on the other hand i think that peaple running
linux won’t abandon it just to play a few games. So if some good games were
ported ti linux and people bought them, maybe the market would get its eyes
up for linux as gaming platform.
One more thing that i think can have a cooling effect on gamedevelopers is
the GPL. Peaple dont buy what they can get for free…

but…i would love to see good games either ported or developed firsthand for
linux

btw…great list…helped me a lot of times :wink:

–Anders F

(independent amateur game developer ;))>

See ya

Vicente A. Werner

----- Original Message -----
From: “Sam Lantinga”
To:
Sent: Tuesday, September 04, 2001 4:24 AM
Subject: Re: [SDL] World of Warcraft [OFFTOPIC]

On Mon, 03 Sep 2001 11:45:19 -0700 Sam Lantinga wrote:

Hey, I just thought everybody might be interested in knowing what
I’m working on at Blizzard:
http://www.worldofwarcraft.com/

I’m going to ask before anyone else does :

What about a GNU/linux port ? :wink:

There Are No Linux Port Plans ™

See ya,
-Sam Lantinga, Software Engineer, Blizzard Entertainment


SDL mailing list
SDL at libsdl.org
http://www.libsdl.org/mailman/listinfo/sdl


SDL mailing list
SDL at libsdl.org
http://www.libsdl.org/mailman/listinfo/sdl

I’m sorry, I just don’t like this. Hopefully Sam will have the time
to continue development of the SDL, but, with a game like W.O.W. -
will he even be interested?

Man, can we PLEASE not go through this every time Blizzard sends out a
press release?

–ryan.

It’s got that for some months now. Anarchy Online rocks. Once the
rest of the bugs are fixed there will be no other =)

Except maybe this, if it comes to Linux =)On Tuesday 4. September 2001 03:10, you wrote:

Wow! That’s really sweet!

I especially like the trees and other environmental objects. Looks
like EQ just got some real competition.


Trick

There Are No Linux Port Plans ™

Wow… why?? is linux game programming so bad??

They’re probably afraid it won’t be giving in enough money to bother
making it… Which i can understand, in a way, since "everybody else"
are running games in Windows. We should find a way to turn this, so,
people, start writing games! Sell them, even. GPL is good, but if
we’re gonna have big companies like Blizzard interested, we gotta
show them that it’s not throwing money out the window. Linux Isn’t
GPL ™. =)

Sam, good luck with your project! I hope you will still be able to
spend time on SDL, so that we can make commercial games, and that way
convince Blizzard to make a Linux port =)–
Trick

tisdagen den 4 september 2001 13:28 skrev du:

I might be wrong but I think that the best way to help linux gaming
market is to star writing original games and stop givin’ all the
focus to the porting efforts… great games will earn linux a
potential but the ports are giving a sense of “lesser platform” to
linux … just my 2 cents of ?.

In one way i agree with you but on the other hand i think that peaple
running linux won’t abandon it just to play a few games. So if some
good games were ported ti linux and people bought them, maybe the
market would get its eyes up for linux as gaming platform.

I don’t think this is the real problem. Sure, some Linux users might buy
the Linux versions of games if they exist - otherwise, they’ll reboot
into Windows to play.

Windows users however, will in most cases simply ignore games that don’t
run on Windows.

One more thing that i think can have a cooling effect on gamedevelopers
is the GPL. Peaple dont buy what they can get for free…

That’s a very common missunderstanding. My first thought is “read the f*
license!” - but it’s more helpful to explain that you don’t have to
release your source just because the OS is (L)GPLed. The problem is
getting “the suits” interested enough to care.

but…i would love to see good games either ported or developed
firsthand for linux

Of course, but no one works for free, at least not on closed source
projects of the magnitude of a commercial quality game…

And the average user won’t switch to Linux to play games, and then swear
at Netscape, try to figure out why drag’n’drop, double clicking, cut and
past etc works differently between application, why 30% of all documents
seem to be unreadable and so on.

There’s more work to do, and it’ll take time.

Anyway, I’m signing off this thread now. Please reply off the list.

//David Olofson — Programmer, Reologica Instruments AB

.- M A I A -------------------------------------------------.
| Multimedia Application Integration Architecture |
| A Free/Open Source Plugin API for Professional Multimedia |
----------------------------> http://www.linuxdj.com/maia -' .- David Olofson -------------------------------------------. | Audio Hacker - Open Source Advocate - Singer - Songwriter |--------------------------------------> david at linuxdj.com -'On Tuesday 04 September 2001 14:40, Anders Folkesson wrote:

Ok guys, we’re getting WAY off-topic. Whether or not Blizzard ports
a game to Linux has nothing to do with SDL.*

-bill!

  • Avoiding the fact that they might use SDL for the port, of course. :)On Tue, Sep 04, 2001 at 01:02:42AM -0500, Ernesto Domato wrote:

Maybe, if everybody hit the pages with a browser that informs we’re using
Linux (as Netscape for example), they may consider making a port to Linux
when they see the ammount of people on his logs that use this amazing OS
:wink:

I’m workin’ on it, JEEEZ! :slight_smile:

-bill!
aka New Breed SoftwareOn Tue, Sep 04, 2001 at 01:28:38PM +0200, Vicente A.S. Werner wrote:

I might be wrong but I think that the best way to help linux gaming market
is to star writing original games and stop givin’ all the focus to the
porting efforts… great games will earn linux a potential but the ports are
giving a sense of “lesser platform” to linux … just my 2 cents of ?.

I don’t think this is the real problem. Sure, some Linux users might buy
the Linux versions of games if they exist - otherwise, they’ll reboot
into Windows to play.

Some people ( me </cough) don’t have Windows to reboot into.

Thank god I’ve got 8 other game systems next to my desk that I can
boot into.

> > One more thing that i think can have a cooling effect on gamedevelopers > > is the GPL. Peaple dont buy what they can get for free.... > > That's a very common missunderstanding.

His point wasn’t a misunderstanding of GPL. It’s that Linux users
are used to things being free. As in, “why the HELL would anyone
who isn’t doing prepress pay $800 for PhotoShop if you can get Gimp for free?!”

-bill!On Tue, Sep 04, 2001 at 04:34:47PM +0200, David Olofson wrote: