SDL1 slow and with touchscreen problems when full screen.
|
|
4
|
211
|
June 18, 2023
|
Finding correct pixels
|
|
9
|
501
|
June 2, 2023
|
SDL_GetKeyboardState() eats first keystroke on Mac?
|
|
0
|
204
|
June 1, 2023
|
Save games in iOS
|
|
0
|
214
|
May 28, 2023
|
Any quality C projects with readable code that one can learn from?
|
|
5
|
734
|
May 24, 2023
|
Emscripten and iOS Safari
|
|
6
|
407
|
May 24, 2023
|
SDL2 Setup for Eclipse C++ IDE
|
|
2
|
328
|
May 21, 2023
|
How to play an animation only once ?
|
|
6
|
231
|
May 17, 2023
|
No movement
|
|
2
|
160
|
May 17, 2023
|
problem with my raycaster
|
|
5
|
183
|
May 17, 2023
|
Use SDL to accelerate raw pixel operations?
|
|
6
|
324
|
May 15, 2023
|
2d Path for Enemy AI
|
|
4
|
389
|
May 9, 2023
|
[SOLVED] SDL2_mixer: No free channels available
|
|
1
|
243
|
May 7, 2023
|
How to Create a Camera in SDL2
|
|
2
|
1334
|
May 5, 2023
|
What is the meaning of SDL_AudioSpec.samples?
|
|
2
|
204
|
May 1, 2023
|
Detect keyboard
|
|
4
|
205
|
April 29, 2023
|
Event Consumption
|
|
2
|
144
|
April 18, 2023
|
Blink SDL_Surface to white
|
|
15
|
246
|
April 18, 2023
|
I struggle with relationships between game objects. (classes). Would appreciate assistance.
|
|
21
|
778
|
March 19, 2023
|
How do you read binary files with varied content using RWops?
|
|
3
|
195
|
March 16, 2023
|
Showcasing SDL2 game engine in a robotics application
|
|
0
|
343
|
March 10, 2023
|
Wondering if my implementation is a good way to go about this pixel simulation
|
|
5
|
425
|
March 9, 2023
|
Memory usage varies depending on how "fast" I load images
|
|
2
|
422
|
March 8, 2023
|
Design advice for a config seralization interface for parsing flags?
|
|
1
|
214
|
March 8, 2023
|
SDL_IntersectFRect() missing on Steam Deck?
|
|
0
|
177
|
February 28, 2023
|
How to know the controls' button?
|
|
1
|
194
|
February 16, 2023
|
sdl with wayland displaying wrong colors
|
|
0
|
173
|
February 1, 2023
|
Issues using SDL2 on Xcode on macOS
|
|
11
|
2340
|
January 25, 2023
|
SDl for High Sierra
|
|
0
|
187
|
January 20, 2023
|
NEW GAME using SDL2
|
|
1
|
550
|
January 16, 2023
|