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.ogg file doesn't play back correctly/how do you play .ogg files?
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8
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132
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May 9, 2025
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Ways to handle custom Windows message
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1
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80
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May 9, 2025
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Nintendo 3DS port
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6
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2534
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December 17, 2023
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Mouse x,y and SDL_SetRenderScale
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2
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67
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May 8, 2025
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Crash when calling SDL_PollEvent() on ios
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0
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34
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May 7, 2025
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Built in shader?
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1
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117
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May 7, 2025
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[Newbie] SDL on Windows builing issues
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13
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1158
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May 6, 2025
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Custom Joystick Plugin
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0
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39
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May 6, 2025
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Logging on Android build
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0
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24
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May 6, 2025
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Advice to handle SDL_EVENT_QUIT for multi-window applications
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2
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79
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May 5, 2025
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Weirdly unable to compile SDL2 with c++, vcpkg, cmake and mingw?
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1
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111
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May 5, 2025
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[SDL3] Text offset and resetting LogicalPresentation mid rendering
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0
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71
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May 4, 2025
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problem with camera movement(SDL2 + OpenGL) - SDL_Event
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3
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40
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May 3, 2025
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Best fallback for Android when using GPU API
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0
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72
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May 2, 2025
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Will the GPU API ever support "Primitive Restart"?
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0
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64
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May 1, 2025
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Rendering into texture and showing it without it becoming invalid
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10
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163
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April 27, 2025
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sdl2 2.20 texture blend
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1
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47
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April 22, 2025
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Using CURL
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0
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66
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April 21, 2025
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iOS idleTimerDisable
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0
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21
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April 20, 2025
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Adding custom stuff to SDL Global Properties.
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5
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111
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April 19, 2025
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On SDLGPU "Uniforms are best for pushing small amount of data" advice
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1
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265
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April 19, 2025
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How can i draw 10x the same image/texture ?
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5
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157
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April 18, 2025
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single window, multiple EGL contexts
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5
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102
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April 18, 2025
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Can SDL_FlipMode do both?
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3
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124
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April 18, 2025
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SDL_RendererPresent resulting in SIGSEV
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8
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60
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April 17, 2025
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What is the proper way to "share" textures between SDL windows?
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2
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86
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April 16, 2025
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Is there an SDL3 optimization guide?
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1
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180
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April 15, 2025
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SDL blending logic is unclear
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10
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103
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April 15, 2025
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Options for reducing frame latency?
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8
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175
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April 15, 2025
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What are the benefits of sdl_gpu?
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2
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156
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April 15, 2025
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