Game Development

About the Game Development category (2)
WC - a silly 2D platformer (1)
I could use some help, write a pixel drawing program (1)
An SDL 2 sprite sheet generator (1)
Moving a Car to a Point at a Certain Angle (1)
How to draw dashed lines and rectangles? (2)
How do I modify existing graphics before sending them to the screen? (8)
Mix_Init: MP3 support not available (3)
[Resolved] Physfs exception thrown (17)
Is Anybody developing for Nintendo Switch SDL2 (libnx)? (2)
Error LNK1104 cannot open file 'SDL2_ttf.lib' sdl_game (1)
SDL_MOUSEWHEELEVENT clarification needed (3)
Should logic and drawing be split even if it doubles the loops? (12)
3D Cube: Problem when zooming into cube (5)
How do I use SDL_LockTexture() to update dirty rectangles? (1)
Is SDL_Delay() busy waiting or relinquish control to OS? (7)
SDL - How much work to port? (3)
SDL leaks memory, as reported by valgrind (2)
SDL2 - Color Gradient (7)
SDL_RenderPresent fails SDL_PollEvent (3)
SDL2 Game Tutorials (11)
Why do I have to use {} to initialize SDL_Rect, not ()? (3)
Delta Time Issue (20)
How to handle multiple maps? (1)
SDL_CreateRenderer() vs SDL_CreateSoftwareRenderer() (2)
Great simple trick - I would like to tell how do you write simple with C# (5)
How to handle texture resolution/quality? (1)
CCAnimationCache (1)
2D camera SDL_RenderSetViewport (1)
Kiss_sdl -- Simple generic GUI widget toolkit for SDL2 (6)