Game Development


About the Game Development category (2)
Create a simple circular light effect (2D, no OpenGL) (3)
OPENGL(ES) with SDL2 and "rendering to texture" (3)
Creating Default Window Surface (1)
Journey to create a game engine with C++ / SDL2. Great, updated resources? (18)
8bit surface with palette changes to 32bit texture (1)
Good gaming tutorials for SDL2/OpenGL 3.3+? (8)
How to implement an infinite map with pan/zoom? (1)
WC - a silly 2D platformer (5)
How to draw dashed lines and rectangles? (5)
Fastest way to render many triangles (2)
Problem with creating array of bullets/ SDL2.0 Game (5)
First GAME with SDL (9)
Android Galaxy S3 and Fire TV opengl issues (4)
Lasagne Monsters! (1)
SDL_CreateRenderer() vs SDL_CreateSoftwareRenderer() (3)
SDL Compressed module music (1)
I could use some help, write a pixel drawing program (1)
An SDL 2 sprite sheet generator (1)
Moving a Car to a Point at a Certain Angle (1)
How do I modify existing graphics before sending them to the screen? (8)
Mix_Init: MP3 support not available (3)
[Resolved] Physfs exception thrown (17)
Is Anybody developing for Nintendo Switch SDL2 (libnx)? (2)
Error LNK1104 cannot open file 'SDL2_ttf.lib' sdl_game (1)
SDL_MOUSEWHEELEVENT clarification needed (3)
Should logic and drawing be split even if it doubles the loops? (12)
3D Cube: Problem when zooming into cube (5)
How do I use SDL_LockTexture() to update dirty rectangles? (1)
Is SDL_Delay() busy waiting or relinquish control to OS? (7)