Feature request: ability to control window size while stretching
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2
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29
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January 10, 2025
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Operation not permitted loading image
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7
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63
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January 10, 2025
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I tried to import SDL2 with cmake, but got a lot of errors
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4
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52
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January 9, 2025
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[SDL3] Can you filter by SDL_Event rather than SDL_EventType?
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7
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72
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January 9, 2025
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SDL_DrawGPUIndexedPrimitives exception
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6
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65
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January 9, 2025
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SDL2/SDL3-Mixer audio loading thread safety
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1
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29
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January 7, 2025
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Is it possible to switch between multiple render targets without loosing data?
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3
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289
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June 2, 2023
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[Solved] How to use the SDL3 callback app structure in Python?
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5
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127
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January 7, 2025
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Current status of IME support
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2
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1136
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January 6, 2025
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SDL_Renderer Input Lag
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12
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121
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January 6, 2025
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SDL_PIXELFORMAT_RGBA8888 on macOS
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2
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48
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January 6, 2025
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Missing '-I' when added the khronos include dir
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2
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36
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January 6, 2025
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[Question] Move cursor with touchscreen on Android
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0
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15
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January 5, 2025
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CMake, SDL(2) and MinGW
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7
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52
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January 4, 2025
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mix wav question
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9
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32
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January 3, 2025
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Assertion failure at SDL_GPU_BlitCommon
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2
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41
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January 1, 2025
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And again "cannot find -lSDLmain"
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1
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40
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December 30, 2024
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sdl audiocallback question
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10
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74
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December 29, 2024
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Problem with fingerid touch input (iOS 17.4/SDL 2.30.9)
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3
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49
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December 26, 2024
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Live-resize of an SDL window
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13
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209
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December 24, 2024
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s it possible to create a game window that is horizontally, vertically, or fully maximized, and also minimize to the system tray?
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5
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52
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December 23, 2024
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Display transparent images with black strokes
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4
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36
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December 23, 2024
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Methods for writing individual pixels in SDL2?
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12
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154
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December 23, 2024
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SDL on Android with Google Billing or Google Ads
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7
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114
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December 22, 2024
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Error creating GPU graphics pipeline (SDL_gpu)
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0
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80
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December 18, 2024
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Create window in pixel size in SDL3 HiDPI
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0
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31
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December 18, 2024
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SDL with android. Back jesture handling
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0
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20
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December 18, 2024
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Should I call `SDL_DestroyWindow()`, `SDL_GL_DestroyContext()`, and `SDL_Quit()` in the `SDL_AppQuit()`
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5
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94
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December 18, 2024
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Input text composition
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0
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23
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December 17, 2024
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SDL is failing to build
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2
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50
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December 17, 2024
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