|
Announcing the SDL_image 3.3 Preview!
|
|
2
|
84
|
January 17, 2026
|
|
SDL_DestroyWindow blocked infinitely by XIfEvent
|
|
4
|
70
|
January 16, 2026
|
|
SDL3 Menu on Windows, Mac and Linux
|
|
5
|
438
|
January 15, 2026
|
|
C4droid apk export macht "hässliches setup"
|
|
0
|
31
|
January 10, 2026
|
|
GPU Debugger on Mac, How to attach Metal Debugger on MacOS to SDL3 GPU app using Odin.
|
|
4
|
128
|
January 9, 2026
|
|
Crash in SDL_Init when SDL_VIDEODRIVER set
|
|
4
|
73
|
January 8, 2026
|
|
need some advice on tilemap+sprites performance
|
|
6
|
326
|
January 6, 2026
|
|
how do i make a pixel perfect button
|
|
26
|
369
|
January 5, 2026
|
|
How to stop stretching effect when border-drag window resizing
|
|
25
|
528
|
January 5, 2026
|
|
Image jittering/glitching on simple pong game
|
|
6
|
126
|
January 5, 2026
|
|
Non-HDR OpenGL game with Windows Auto HDR, incorrect brightness after quitting on NVIDIA h/w
|
|
0
|
70
|
January 3, 2026
|
|
Out of BAR memory, allocating uniform buffers on host-local memory, expect degraded performance!
|
|
1
|
52
|
January 2, 2026
|
|
Announcing the SDL_image 3 official release!
|
|
5
|
431
|
January 1, 2026
|
|
Announcing the SDL 3 official release!
|
|
23
|
4515
|
January 1, 2026
|
|
Joystick Renaming
|
|
0
|
30
|
December 30, 2025
|
|
Numerous redeclaration errors
|
|
1
|
57
|
December 24, 2025
|
|
HIDAPI Joystick Support
|
|
0
|
29
|
December 23, 2025
|
|
Buttons im Feld darstellen und anklicken
|
|
2
|
54
|
December 22, 2025
|
|
What I've Made With SDL3 ZEngine (Oneirium) Development
|
|
4
|
345
|
December 17, 2025
|
|
Announcing the SDL 3.3 Preview!
|
|
7
|
613
|
December 16, 2025
|
|
Command line built into the engine — request for testing
|
|
0
|
57
|
December 13, 2025
|
|
Unique Joysticks
|
|
7
|
145
|
December 13, 2025
|
|
Does SDL TTF purposely render non-bold at small sizes?
|
|
0
|
71
|
December 12, 2025
|
|
How do I pass data to shaders in SDL3 with the GPU API
|
|
0
|
95
|
December 11, 2025
|
|
SDL3 high memory usage
|
|
4
|
347
|
December 6, 2025
|
|
Rendering a tilemap with SDL_RenderSetLogicalSize
|
|
8
|
200
|
December 4, 2025
|
|
New Joystick Names
|
|
0
|
49
|
December 4, 2025
|
|
Joystick Slot Indexes
|
|
1
|
43
|
December 4, 2025
|
|
NumLock state
|
|
15
|
490
|
December 1, 2025
|
|
SDL_gpu - handling heavy compute passes
|
|
1
|
135
|
December 1, 2025
|